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Seeing the operation of code in Atari 2600 games. This is a dual reprise of my dismap and mariosoup pieces that look at the code of cartridge games, and how the graphics are mixed in
Ben Fry website
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this was an early attempt to track bot movement and visualise it. The colour was added in a later process, this data was run through the system alot!
All artworks have been created using data from the game "Unreal Tournament". Each image represents about 30 mins of gameplay in which the computers AI plays against itself. There are 20-25 bots playing each game and they play custom maps which I create. Each map has been specially designed so that the AI bots have a rough idea of where to go in order to create the image I want. I log the position (X,Y,Z) of each bot, every second using a modification for the game, I also log the position of a death. I then run my own program written in Processing to create printable postscript files of that match.
Alisons Website
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