░░░░░░░░░░░Amsterdam, 2006-2009░░░░░░░░░░░░░
Welcome! This is the research blog for MachinimaBits festival. On this blog I put all the interesting sources and works I found during the creation of the lineup of the festival.
Unfortunately the second festival (2009 issue) was cancelled because the venue decided (without consultation) to calculate a (quite high) entrance fee, which we only found out about on the website. We (the curators + artists) make nothing and want to keep this a free festival.
Unfortunately the second festival (2009 issue) was cancelled because the venue decided (without consultation) to calculate a (quite high) entrance fee, which we only found out about on the website. We (the curators + artists) make nothing and want to keep this a free festival.
I decided to not follow through and keep the research for a later time
Friday, January 2, 2009
Brody Condon, Adam Killer 1999-2001
(Original Game: Half-Life)
Brody Condon
Adam Killer is a modification of the commercial game Half Life. Condon exploits a bug in the Half Life engine to create harsh trailing effects, turning the screen into a chaotic mess of bloody, fractured textures. Players have no option other than to shoot at the benign central character, Adam, who appears in multiples.
Labels:
software,
Technology
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